How we (didn’t) name TASTEE
This is the story of how we changed the name of our game 3 times (twice while we were live). This isn’t an advice article, or even a “here’s what we learned, apply it” article. This is just a quick story about our struggle to name our game. Our journey was far from perfect, it was full of potholes and we still don’t know how it will turn out, but hopefully you’ll find some value in it (as we did), even if it’s just a good laugh. With so many fantastic games on the market today, the name of your game can mean the difference between a click on your banner and being passed over for the next [...]